Month: June 2021
I’m taking a stab at the final sequence of (9) worlds for this project, and how they tie together.
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Hall of _________ (intro)
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Go go go
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Yes No
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Shooting Gallery
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Gravemarket (HUNGRY)
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Eat everything
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Pied Piper / Tower – Babel – Sacrifice
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Mt. Elephant Mine
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Dying in bed + Arcade (outro)
I tried different consumption methods, such as forcing the user to put an object on their head, attempting to locate where the edible object is in space, etc… but I think I’m going to go with this dead simple, kind of ridiculous solution:
The edible objects can be attached to the head (like a hat), and when that happens, I trigger the eating function.
The only real downside I’ve found is that if Horizon is running slowly, the food sticks to the player’s head for a second before disappearing.